Professor Hartman's Blog
The interview that changed my life forever: Jeff Perlman’s John Rocker Story
At the time I write this blog post, Jeff Pearlman’s new youtube channel “Press Box Chronicles with Jeff Pearlman” has 1.2k subscribers and his 2nd video about his John Rocker story only has 708 views. But that’s simply because his channel is a week old, has 2 videos, and the…
Making Friends: How Men Can Break Free from Toxic Masculinity and Solve the Loneliness Epidemic
Hey Guys? Is Life Supposed to Suck This Much? There’s a problem in society that has been festering for decades and is far more dangerous and tragic than most people can imagine. Quality of life for men is on the decline, especially for young men. Guys: If you feel like…
What Happened to Edutainment? Mr. Wonderful robbed us all.
Edutainment originally meant educational software for kids. Creators sought to make education fun and take advantage of new technology children already enjoyed using. In the 1990s and early 2000s, edutainment software was huge. Reader Rabbit, Jump Start, Carmen Sandiego, Oregon Trail – to name a few – were massive franchises…
Avowed. Dragon Age: Veilguard. Trash? No. Disappointing? Yes.
RPG design expert critiques Dragon Age: Veilguard & Avowed, offering insights beyond "woke" debates and proposing solutions for industry-wide creative stagnation.
What is going on with art design in big games these days? Especially character/armor model design?
I cannot remember there ever being a bigger disconnect between: 1) What a large subset of mass market video game developers/art designers are shoveling down gamers’ throats. and: 2) What gamers are CLEARLY signaling they actually want through: F2P skin and cosmetic purchases popular looks in other forms of media…
My old gaming blogger friends… I miss you!
Digging through the Internet Wayback Machine, it looks like ~2009-2012 was the peak of my blogging. I remember a very vibrant community of blog readers and writers that included developers of all types, players of all types, and hobbyists who might want to be developers some day. It was a…
Pure Nostalgia: The 1996 Toys ‘R’ Us Holiday Catalog
This is a blog post ripped from an old iteration of my blog that is still interesting to share. Look at the prices of these video games from ~30 years ago (1996): Super Mario 64: $59.99 Pilotwings 64: $59.99 Madden 97: $59.99 Street Fighter Alpha 2: $69.99 NBA Hang Time:…
What do I think I’m doing here and who the hell do I think I am?
So I’ve started a YouTube channel – among other things – and called it Professor Hartman. What is it? It’s a platform for me to share my ~40 years (or more) experience in topics such as: Game Design Game Development Game Theory Video Game Industry Community Management Fun Monetization Business…